With the development of several VR headsets in recent years, Virtual Reality has finally found its place in the entertainment world. With VR glasses for PCs, game consoles and smartphones, there are models out there for every budget.
When it comes to choosing one of the many available models, you have to take many aspects into account. Deciding which VR glasses are best will depend on how you want to use them.
Here we show you the best VR headsets on the market in 2019!
Virtual Reality – Something gamers have been dreaming of since the first generation was released in the early 80s. Films like Tron and numerous science fiction novels made the VR concept appealing to many gamers a long time ago.
For a long time, however, implementation seemed like a distant reality.
This is because complex technology is necessary to create a fully immersive experience. This only became available in recent years thanks to breakthroughs in processor performance and screen technology at affordable prices.
An immersive VR experience is only possible if you use the ability of human vision to simulate a real world. In order to be able to understand this from a technical perspective, it is necessary to visualize how the brain combines the information captured by the eyes into an optical image.
Humans can only see in 3D because they have two eyes. As the eyes are slightly offset, they capture the surroundings from slightly different angles. This fact is the basic prerequisite for three-dimensional vision.
In the brain, the images of different viewing angles are combined into a complete, spatial image, which gives us our three-dimensional vision. It’s called stereoscopic vision.
Virtual Reality makes use of this function of human vision: Both the left and right eye are each shown their own image on their own screen, which represents two slightly offset viewing angles of Virtual Reality. Just as the eyes would see a real room.
The brain then does the rest! Just as with real vision, the brain processes these two perspectives into a 3D field of vision, which enables us to experience the spatial environment.
Depending on how high the resolution should be, a lot of computing power is required to generate these two images. Virtual Reality and VR glasses have only become a reality thanks to the rapidly improved computing power of PCs, consoles and smartphones in recent years:
There are some criteria for VR headsets that are crucial in determining the quality of the VR experience:
The goal of Virtual Reality is to create the perfect illusion of a virtual world. However, there is still a long way to go. One of the most important criteria for achieving the best possible results is getting the highest possible image resolution rate for VR headsets. This ensures that the world is presented as fluidly as possible. The image resolution rate of the better VR headsets is usually between 60 and 120 Hz.
The resolution represented by the pixels or pixel density is important in order to produce as realistic a graphic as possible, as well as an image that is as unscreened and unpixelated as possible.
The resolution is listed per eye or overall and is usually between 1920×1200 (960×1200 per eye) and 2880×1600 (1920×1600 per eye) pixels on current devices.
The importance of the image transmission of VR headsets should not be underestimated. At the moment, HDMI cables are usually used. However, this restricts the player’s freedom of movement.
It goes without saying that VR headsets for smartphones can be used without such cables. However, the quality is much weaker for the PC than with VR glasses. In recent days, wireless variants for image transmission have also become available for the PC.
Wireless VR glasses are definitely the solution of the future as they provide the best user experience. At the moment, however, we still have to compromise on these solutions – be it in the form of high acquisition costs for solutions with PCs (if you don’t already own a powerful PC), or the weaker graphics of Virtual Reality glasses for the smartphone, or even standalone VR headsets.
The human field of vision is approximately 214 degrees horizontally and up to 150 degrees vertically. Normally, however, people tend to turn their heads rather than take full advantage of their entire field of vision.
For this reason, VR glasses already manage with a much smaller field of vision of up to 110 degrees.
Tracking is all about capturing the body/body parts of the player. This can be used for VR gaming as a control, or to locate the player in the virtual room.
Not all VR headsets are equipped with a tracking system, and the systems themselves differ from each other quite a bit. VR glasses for smartphones and standalone glasses don’t usually have tracking. An exception to this is the Oculus Quest, which does support tracking. On the other hand, VR glasses for PCs usually support tracking, and therefore offer a more complete experience.
In order to optimize the immersive experience as much as possible, the VR consumer should get as little as possible of the hardware once they start wearing VR headsets. The most important factor here is the weight, closely followed by the ergonomics of the headset.
VR headsets should not only be comfortable to wear, they must also sit securely in heated VR situations. And all this has to be achieved without getting tired or feeling pain when wearing VR glasses.
This is no small challenge, as the technology of VR headsets cannot be made easier without any side effects. The development of increasingly comfortable and light components will take time, and will certainly continue to improve with the coming generations of VR glasses.
The weight of a fully functional set of VR glasses is usually somewhere between 380 and 600 grams. Virtual Reality headsets for the smartphone are much lighter. However, you also have to take into account the weight of the smartphone, which is attached directly to the glasses and serves as a screen.
These are the most important criteria of VR headsets. Depending on the type of headsets and the price, these can differ significantly from each other.
2016 saw the launch of VR headsets suitable for the mass market at affordable prices. These headsets provide the user with an excellent VR experience. There are 4 different types of VR headsets:
The best experience in Virtual Reality can be achieved with high-end headsets. These usually have the best technical specifications. However, this is also reflected in the price. The rather expensive VR headsets for the PC also require as powerful a computer as possible in order to optimally display the VR worlds. The best known models of VR headsets for the PC are Oculus Rift S, the HTC Vive and the HTC Vive Pro.
As expected, it also makes sense to use VR glasses when playing on a console. Up to now, there is only one serious set of VR headsets for consoles on the market: Sony Playstation VR. There are no VR headsets available for the Xbox yet.
The cheapest and easiest way to experience VR is to use VR headsets that have been specially designed for smartphones. These are usually simple head mounts into which the smartphone is inserted. These serve as both a computer and a display. Two examples of successful VR headsets for smartphones are the Samsung Gear VR and the Google Daydream View.
There are also some VR headsets on the market that do not require a computer unit such as a PC, a console or a smartphone. These standalone VR devices have their own built-in chip.
VR headsets are an exciting new way for the vast majority of users to experience virtual worlds in a more realistic manner. However, VR headsets are not suitable for everyone.
Many people wonder if they can use VR devices even though they have poor eyesight. The answer is: yes! Virtual Reality headsets can be used by almost all glasses wearers without any problems. This is because most VR headsets have their own focusing wheels, which enable the lenses to be adjusted as required.
Whether or not the adjustment is sufficient depends on the severity of the visual impairment. This is because the lenses of VR glasses are not quite as effective as those of optical glasses. High-end VR glasses also allow you to change the lens according to your visual acuity.
However, if you have a severe visual impairment, you will sometimes have to wear your optical glasses under the VR headset. This is also the case with less expensive VR headsets that do not allow the lenses to be replaced. Wearing glasses under VR headsets normally works without any issues. However, this can become uncomfortable over time, depending on the design. You also have to make sure that the glasses fit perfectly, as the focus point is reduced when wearing optical glasses. This means that the image may become blurred if the glasses slip slightly.
If you have a visual impairment, you’ll encounter the least amount of problems if you wear contact lenses – as long as you can tolerate them.
You should exercise more caution when allowing children or young adults to use VR headsets. On Playstation VR, there is a note stating that children under the age of 12 should not be using it.
Playstation boss Shuhei Yoshida has himself called for a new system for age ratings, which will be adapted in view of VR games. The reason for this is that we know very little about the long-term effects that these very intensive VR experiences can have on both the body and mind.
The Oculus Rift has an age limit of 13 years. The safety information is as follows:
“…Prolonged use should be avoided as it may adversely affect hand and eye coordination, balance as well as your ability to multi-task.”
Although the HTC Vive doesn’t have a specified age limit, you should exercise the same caution with these VR glasses.
Motion sickness (also known as kinetosis) is currently a very common side effect of VR. This is caused by the release of stress hormones. This may be expressed in:
Motion sickness does not pose a long-term risk and usually subsides within a few hours. We spoke about this in our article: How To Create 360-Degree Videos.
The industry assumes that motion sickness will become increasingly rare as VR technology improves.
Due to a lack of data, it is not yet possible to estimate how high the addiction potential of Virtual Reality is. What is certain, however, is that conventional video games have the potential to be highly addictive. Due to the very immersive experience of VR, it wouldn’t be unlikely if the addiction potential of VR games were even higher.
Due to a lack of data, it is not yet possible to estimate how high the addiction potential of Virtual Reality is. What is certain, however, is that conventional video games have the potential to be highly addictive.
Due to the very immersive experience you get in VR, it is not unlikely that the development of VR content will generate some negative headlines.
There is a large number of suitable VR headsets currently on the market. The decision regarding which VR headsets are the right ones depends on what you want to do with them, on the technical possibilities and conditions and last but not least, on the price.
VR headsets are available in four different categories which we have already outlined. The average prices are different depending on the category. We have calculated them here for you:
In this category you will find the most technically sophisticated VR headsets. Accordingly, the prices are also the highest. In addition, you need powerful hardware to be able to use these VR headsets in an optimal way. Having compared numerous suppliers, we worked out that the average price is 510 euros. The cheapest set costs 419 euros. The most expensive model is the HTC Vive Pro for 719 euros.
If you want to get started with the VR experience and don’t want to spend too much money, you can use a solution designed for the smartphone. The smartphone is mounted into or on the headsets for this. Having compared the numerous offers available, we found the average price to be just under 42 euros. The current cheapest model is the Hamswan 3D, which costs 18 euros. The Samsung VR Gear currently costs 100 euros.
There’s not much choice at the moment when it comes to finding VR headsets for consoles. For the Playstation, the only option available is Playstation VR. These can also be connected to the Xbox – although only a few of the contents are available. Further options, including a native solution for the Xbox, should still arrive on the market in 2019. Playstation VR is available for 190 euros.
Standalone VR headsets are still quite rare at the moment. In addition to the two most important manufacturers, namely HTC (Vive Focus, exclusively available in China) and Oculus (Go, Quest), only Lenovo has launched another usable model on the market: The Mirage Solo. You’ll have to spend between 249 euros (Oculus Go) and 799 euros (HTC Vive Focus import) for standalone VR headsets.
To give you an overview of the numerous models, you will find the best VR glasses listed here.
The Oculus Quest is the newest set of standalone glasses from Oculus. These VR headsets are for those looking for a wireless way to consume VR that does not require any additional hardware.
Special feature: The Quest has built-in tracking. Hardly any other provider currently offers this function.
The Oculus Quest’s major plus points are the controllers and large selection of games included in the package. The price is also quite reasonable. You can get a complete set of VR headsets for just under 450 euros.
Pico is the first Chinese manufacturer to make a name for itself in the VR world. Their first model, the Pico Neo, was the first set of standalone VR headsets ever. The specifications of the Neo are most similar to the Oculus Go.
The successor model Pico G2 could pose a real threat to the Oculus Go. With 2880×1600 pixels at a frame rate of up to 90Hz and a camera for outward vision, the G2 has specs that outperform all other standalone headsets available so far. In addition, the G2 is extremely light, weighing just 268-278 grams.
However, the G2, which is available in three versions (G2, G2 Pro for even more performance, and G2 4K with extra high resolution), is not currently intended for the consumer market: The VR headsets produced by Pico are currently available exclusively for developers and business customers via the Pico website.
With the Vive Cosmos, HTC has announced the next generation of VR headsets. These standalone VR glasses, planned to be released in August 2019, are equipped with 6 cameras that can be used for tracking and should make playing in any environment possible. The design also promises an improved fit to allow longer play. Practical feature: The Vive Cosmos will allow you to easily flip up the screens should you suddenly need to view the real world.
HTC are still keeping the technical details a secret at the moment. It seems clear however, that the Vive Cosmos will be able to be paired with both a PC and smartphone, and even work straight out of the box. So if you are looking for a high-end solution that works without cables, you should probably wait until the HTC Vive Cosmos is released.
The Oculus Go is a standalone set of VR headsets, especially designed for the consumption of VR apps and 360-degree videos. In order to meet these requirements, much lower specifications are required than VR headsets designed for gaming. This also affects the price. Available for less than 200 euros, it is significantly cheaper than the Oculus Quest.
The reason for this is that Lenovo’s VR headsets are also equipped with several cameras that allow tracking. Furthermore, the processor performance as well as the frame rate are significantly better than what the Oculus Go can provide. The Lenovo Mirage Solo is currently available for just over 400 euros.
The Oculus Rift S is the improved successor of the Oculus Rift – the VR headsets that ushered in the age of Virtual Reality alongside HTC Vive. This is a high-end device and is one of the most technically sophisticated models.
Both in terms of pixel density and image change rate, the Rift S is among the best devices currently available on the market. Oculus, a subsidiary of Facebook, has done a great job of making the experience as perfect as possible for VR users with a real interest in gaming.
These VR headsets are intended for all those looking for the most comprehensive experience possible, especially while playing games. Please remember, however, that you will need a powerful PC in order to use the Oculus Rift S to its full potential.
By developing the HTC Vive Pro, HTC, as a premium manufacturer of VR glasses, has once again gone one better. With outstanding specifications that are unmatched in the VR headsets sector, the South Korean company is setting new standards and is also targeting business customers.
Among the consumer VR headsets, it has the highest pixel density (615 ppi) with 2880×1600 pixels. Another feature unmatched by other glasses is a possible tracking range of up to 100 square meters, which is covered by four sensors.
These features make the HTC Vive Pro the best-equipped set of VR headsets, but also the most expensive. The HTC Vive Pro currently costs just over 700 euros.
The HTC Vive was one of the first high-end set of VR glasses on the market alongside the Oculus Rift. The Vive has similar specifications to the Oculus Rift, but is about 100 grams heavier. It is aimed at users who want an intense VR experience and who either own a high performance PC or are willing to invest in one.
The HTC Vive comes with two controllers and room sensors that allow the player to move around in the VR world. The HTC Vive also has an extensive ecosystem, which contains numerous VR games on the steam platform.
The Samsung Gear VR is one of the cheapest and best options on the market if you are looking for an entry-level VR device. The Samsung Gear VR is relatively comfortable to wear and comes with a sophisticated controller. The Samsung Gear VR is now compatible with some Samsung smartphones that have been released in the past two years.
This model is recommended for anyone with a Samsung smartphone who is looking for a cheap way to experience Virtual Reality.
The Google Daydream View is the counterpart to the Samsung Gear VR for all users of Google Pixel phones, as well as some phones from other manufacturers. The VR headsets produced by Google are a little more expensive than the Samsung solution, but they are still some of the cheapest available VR headsets for the smartphone on the market that offer at least decent quality.
The biggest advantage of the Google Daydream View is the integrated YouTube app, which allows you to consume 360-degree videos in a very simple and intuitive way.
With Playstation VR, Sony has come up with a powerful response to the VR headsets produced by the two premium manufacturers Oculus and HTC. Although Playstation VR cannot quite keep pace with the specifications of the Oculus Rift S or the HTC Vive, it does have the advantage that it has been optimized for use with the Playstation 4. It is significantly cheaper than the competition and offers a very simple plug-and-play setup. The selection of games and content is also quite substantial.
However, Playstation VR does lack some features such as the tracking solution available on Oculus and HTC glasses. In addition, Playstation VR is slightly heavier than the competition. Overall, Playstation VR is a good investment for those who already own a Playstation 4.
Did we forget some important headsets? Do you have experience with any of the VR headsets listed here? Help our readers by sharing your personal experience with one or more of the models. We look forward to hearing from you!
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